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pacman9090

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Everything posted by pacman9090

  1. pacman9090

    HTML

    Visual Studio, IntelliJ IDEA, Aptana Studio 3, PyCharm, PhpStorm, WebStorm, Eclipse, RubyMine, Komodo IDE, and Brackets are also great for web development.
  2. C, C++, Rust, and Go are all high-performance middle-level languages. JavaScript, Python, Java, and C# are high-level languages. C and C++ are more mature than Rust and Go. C++, Rust, and Go are more modern than C. C is probably easier and quicker to learn than C++, Rust, and Go. C++, Rust, and Go have more modern features than C. Because C lacks these features it may be higher-performance and lower-level than C++, Rust, and Go.
  3. pacman9090

    HTML

    NetBeans and Notepad++ are great too.
  4. Thanks. I know C is quicker and easier to learn than C++, but I am unsure if C is quicker or easier to learn than Rust or Go. C is a popular computer language for systems programmers, but I it is great for application development too. C++, Rust, and Go can be used for systems programming, if I am correct, but they are more popular for application development. I am interested in game programming so I believe either C, C++, Rust, or Go would be perfect for that because they are high-performance. JavaScript, Python, Java, and C# are not as high-performance as C, C++, Rust, or Go but they are great computer languages that are great for developing applications and games quickly and easily.
  5. Thanks for the info, and C# calculator coding tutorial, Sensei. Unreal and Unity are great game engines, but they are not completely free. Godot would be better for me. I was interested in coding a game engine and games in C, C++, and Raylib. C and C++ are fast and efficient, so they are perfect for coding games. JavaScript, Python, Java, and C# are slower and less efficient than C and C++, but they are easier to work with when coding games. I was also interested in eventually creating my own game engine and games in C, C++, OpenGL, and Vulkan, but that goal is a bit ambitious for me, at this stage in my coding development.
  6. Thanks, rathlin and Sensei. I was leaning more towards C and C++ to start because they are fast, efficient, and mature, meaning they are well documented and supported across platforms, which would make them perfect languages for creating games. Rust and Go both seemed like more modern choices, C++ is also modern, but C is not, but I was afraid all those modern features would slow down C++, Rust, and Go. I also have an interest in learning about technologies like Raylib, SDL2, OpenGL, Vulkan, and DirectX 12. C is an easier language to learn than C++, so I would normally prefer beginning with C, over C++, but C++ is considered better for game development, while C is better for OS kernel development than game development. There is just so much to consider.
  7. pacman9090

    HTML

    I did some research and had discovered you can create websites in Python using Django or Flask. I had also read you can create Java servlets that can run in webpages.
  8. Python or JavaScript is a good place to start. Both languages are high level languages and relatively easy to learn. Both languages can be used to create web, mobile, and desktop applications.
  9. pacman9090

    HTML

    HTML is the foundation of a webpage, CSS is the design aspect of a webpage, JavaScript or Python is what adds functionality to a webpage. You can write web applications for a website in computer languages like Java or C#.
  10. I know C and C++ are two fast, efficient, and mature computer languages that can be used to create operating systems, applications, and games. Are Go and Rust, two fast and efficient computer languages, that are also less mature than C and C++, good, if not better, alternatives, when it comes to speed and efficiency, for programming operating systems, applications, and games? I also know C++, Go, and Rust are considered modern computer languages, while C is not.
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