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qsa

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About qsa

  • Rank
    Baryon

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  • Website URL
    http://www.reality-theory.net/

Profile Information

  • Location
    kuwait
  • Interests
    Physics and Math.
  • College Major/Degree
    Mphil EE
  • Favorite Area of Science
    physics
  • Biography
    I have lived through thick and thin
  • Occupation
    CIO,CTO, Inventing machines for construction industry.
  1. qsa

    Black holes in Quran?!

    I am not sure how you understood my posts, but I will recap. Quran was first written about 1400 years ago, the first written explanation was done about 200 years later. So many words were in disuse already and the authors of the "explanation" had to resort to old Arabic poetry and many other efforts to find the meanings and put them into context. from the link I gave for Tafsir(explanation) "Arabic literature[edit]The classical Arabic poetry and the text of the Qur'an are two resources which can be used as foundational reference in ascertaining the meaning and signification of the remaining literal and figurative diction of the Qur'an and its style of expression.[17] Using Arabic poetry for defining words is a long used practice, in fact there are nearly no scholars who haven’t used this source.[18]" One of the most important work of explanation is from the 14th centruy scholar Ibn Katheer. the translation given of those verses I have linked to and according to that the word either mean a STAR(the thing that appears at night and disappears during the day), or the minority opinion which said a COW(which hides in the shed and so on). So there is no talk about blackholes or anything like that , they explained things in their day and age terms based on what the earlier people have written. Of course, only part of the words appearing in Quran were in disuse (their meaning had to be deduced)the main part is normal classical Arabic which is in use today.
  2. qsa

    Black holes in Quran?!

    More info on how Quran is explained throughout the ages. https://en.wikipedia.org/wiki/Tafsir
  3. qsa

    Black holes in Quran?!

    These are very old words not in use today. As a matter of fact, even 200 years after the birth of Islam when the the Quoran "explanation" was formally being documented by various people they had to resort to old Arabic poetry to figure out the "exact" word meaning/meanings. Google uses contemporary words only and words can have multiple meaning depending on how you pronounce them. It is a bit complicated to go to the exact reason (coupled with above) but you can get some idea with this reference. https://en.wikipedia.org/wiki/Arabic_diacritics P.S. The translation is not mine but I have quoted the explanation from the original reference that I have posted a link to (it is in Arabic). I have already explained what the words actually mean I come from that part of the world. That is STAR or some minority said COW, you know words can have two meanings( as the song goes).
  4. qsa

    Black holes in Quran?!

    There are quite few sources for traditional explanation of Quran which are considered to be the "reliable"ones which come from word of mouth of generations after another. One of the important ones is ibn Katheer, and in it the verse is translated to either star or a wild cow! Star as in disappears during the day and appears at night. http://quran.ksu.edu.sa/tafseer/katheer/sura81-aya15.html Some Muslims try to put a scientific spin but other oppose such move.
  5. Thanks for the reply. If you have browsed through the thread you would have seen that my system is based on computer simulation. This technique is similar to what was attempted by Wolfram in his New Kind Of science, however, my system directly derives QM and gravity laws including particles and space and time in one coherent go. My future plan is to convert the system into the familiar mathematical formalism which is related to Buffon's needle and it is closely related to this concept(and the related references therein) http://arxiv.org/pdf/quant-ph/0608251.pdf However the important point is to read section two of the contest article and run the gravity and the Bohr model program to quickly familiarize yourself with the concept. All that should not take more that 10 min or 15 min max. Sometimes people expect to skim for a couple of minutes to understand, which is unreasonable. As for Newton law I rewrite my first sentence in my post to add the latest discovery which I derive gravity from the same system that reproduces Quantum Mechanics.
  6. Ok Thanks.(sorry that was copied from Dr. Tegmark Facebook posting) Here are the direct links FQXI contest article http://fqxi.org/community/forum/topic/2451 Gravity simulation producing Newtonian law at large distances. http://www.reality-theory.net/gravity.html Other interesting simulations especially the Fine Structure Constant http://www.reality-theory.net/a.htm ABSTRACT In This essay I shall derive the laws of nature from a simple mathematical system from a postulate that reality is indeed a mathematical structure. The system can be simulated by a computer program to generate many results that agree with Quantum mechanics. Also I will show that the system can be put in regular more familiar mathematical formalism. The postulate lead to assume particles are made of random lines were one end originates in a small region representing the particle and it extends to all other points in space and some ending on other particles. The points are really nothing but random numbers, hence reality is nothing but some relation between random numbers. Moreover, the lines are responsible for the interaction by a process of crossing or not crossing or meeting.The start point and the end point of these lines define space and the length of the line is interpreted as energy, time is just a change of state. The system unifies space, time, matter, energy and interaction, all in one coherent picture, so particles and the laws of nature governing them appear naturally. The simulations generate some basic Quantum Mechanics results and the 1/r law as in quantum field Theory. There are other results such as the hydrogen 1s level where the universal constants like c, h, e and their relation that lead to Fine Structure constant automatically fall out of the simulation. Two simulations are done; one is Bohr like model and the other Schrodinger like equations solution and show the equivalency. Also, the mass of the electron appear naturally using a simulation which is an extension of the Bohr model which in turn leads to the predicting the size of the proton. The system displays the non-local behavior and explains the EPR in simple terms and shows spin. The coulomb potential is produced by line crossing, Gravity appears for certain constraint as shown in the program. P.S. the information in the FQXI contest about gravity is outdated but the program does produce Newtonian gravity.
  7. This thread is four years old. This is a follow up post to add the latest discovery which I derive gravity from the same system that reproduces Quantum Mechanics. Moreover, some better and more compact writing of the concept is introduced with some more results from new simulations. TO RECAP Seven years ago I came up with an idea that proves DR. Tegmark's conjecture that "reality is nothing but a mathematical structure". The mathematical structure agreed with many of QM features and explained some of its mysteries. However, during all these years gravity was incomplete, while I was getting a tiny tiny force( from the same structure that produced QM) but no Newton's gravity law appeared. That is until one month ago, now I have the correct constraint to generate Newton's law at large distances (of course you can calculate it at any distance). here is the simulation for gravity Other simulations for QM Contest paper about the idea LINKS REMOVED BY MOD
  8. Thank you for your reply. What I was trying to ask you is to confirm that the program is simple in its structure, the variables are few literally. But of course it might be hard to understand what the system actually represents. That is why I wanted to go step by step, starting with the program in post #49. So what did you think of the result, did you recognize the number? Yes, as you go further away from 1 and get closer to two particles with a width of 1500 or more the numbers start to become less and less although still staying close to 00054858. There is a very specific behavior, that is why I needed to show why in a step by step. I repeat the two particle interaction explanation(although it is for c++, and step 13 is not implemented in javascript yet) here for ease of reference from section 3 in the website. 1. define variables/types 2. set the particle widths (d0,d1) , which I interpret as the Compton wavelength, I assume lambda= h/mc the model shows (I will show why) that h=c , so lambda =1/m ,then I choose m to be in amu hence if m=.0005485 then lambda=1822.8885 units of length on the axis/line . more on scale later. 3. set the interval (intr), that is used as a quantity to increase the distance between the particles after the calculation finished for certain distance. 4. start the mk loop that will increase the distance between the particle after each iteration. 5. based on mk value set the positions of the particles, zero out some of the variables need be. f1 is the number of hits for crossing f for not crossing. Zero out the arrays (S[],Sy[]),that hold the hits for each position on the axis/line. 6. next is the j loop the heart of the program, it iterates on the random throws 7. don't worry about these lines, not important long r= rand(); double rndm=(double)r/((double)RAND_MAX); 8. calculate the start of the lines from inside of the particles and the length of the lines shooting to the other particl all based on random numbers. 9. use if ( st1+p1 + li1 > st0+ p - li) to check if lines crossed or not. 10. if not crossed update the position hit by incrementing the counter S[] for that position. add the random line to an accumulation counter (en). I do that for one of the particles only. the other will be similar. While I said I don't do anything when lines crossed but in this program I do the same using Sy[], en1 just for information. I will talk more about it later. 11.go to 6 12. when done with j loop normalize the energy en to the numbers of throws accepted frf = (double)f/en; //energy of the particle 13. calculate the expectation value for the position array S[] -over the width of the particles. edx = edx + (( n) * S[n]); calculate how much expectation is offset from center of the particle ex[mk] = (double)edx / ((double)f)- (0.5 * int(w*d1))+.5 ; 14. update all data in file for that separation. 15 . go to mk loop for new separation distance 16. done
  9. Checking your profile I knew that you have a mathematical background. But since you asked me for equations and your other comments about programming I assumed that programming might not be something you like to do. So far you have been my main customer and the adage is "customer is king", so no insult was intended. And I tried to explain that I can only try to clarify the results by showing a step by step some of the results that I have , but only using the simulations. In my last post I tried to explain why I must use simulation. Thanks for your detail reply. I was not asking you to back me up on the idea, only that the program is relatively simple as you seem to be good at programming. I have no magic numbers. you could use 100 and 700 or 500 and 1234 or such and you get essentially the same result. All other variables are counters and such and I can change any of them with no consequence on the results.
  10. I agree with you that programming for the uninitiated can be daunting. However, this system is really very simple, even md65536 can confirm this for you. I am not sure if you are aware of Wolfram's NKS and Conway they tried to generate the laws of physics through a simple automata. As you know they are very heavy duty mathematicians(and physicists) yet they believed in such a simple system such that ordinary mathematics will be very hard to emulate if not impossible. So, unfortunately at this time I have not tried to convert to ordinary physics techniques, yet I have been more successful than Wolfram(and others) by obtaining direct results in such a simple and powerful way. That does not mean that I have no plans, I do have three routes to convert to standard mathematics but it is too early, they are all complicated as far as I can see at this point. I need to understand and extract more results from the system as is, which is surprisingly able to do.
  11. I could chit chat about the philosophy or the techniques of what would be considered significant or not in a scientific activity, however, at this point I just want to show some basic results. It is up to you to decide if it is significant or not. this new program and two or three more will hopefully let me illustrate my results.
  12. The whole point of discussing my theory on forums is to "debug" my idea, so I am very much interested in any opinion particularly the negative ones. I am planning to publish it in some open journal so I need to be prepared for any criticism. As a matter of fact I spent several days trying to see how to make the issues more clear and I spend at least three hours rewriting the new program since it was written in C++. actually it was more like for checking the output, C++ PRNG is much better than JavaScript. I am trying to take you a step by step through the system hoping to make it much easier to understand. So you cannot accuse me of ignoring your feedback. However, I cannot answer purely on your terms I have to put my own arguments in my own way. Now, if you don't accept them after reviewing them that is all together another matter, I could be wrong or you might not understand them. So, please take your time and run the new program, it only takes a minute to setup. you can run it and then go about your business and then come back to check the results so we may discuss it. Please note that the javascript screen might go blank(if you switch to another tab) but it will come back after it finishes the results. Yes, I understand the problem. The discussion is all about that. the prediction is not given a clear point but of a general area. I am trying to explain that. Please see my reply to Bignose.
  13. I am now on vacation, but I will do my best if you want to continue the discussion which I appreciate a lot. Irritation is a natural human reaction, I also get irritated from your comment, but I will not get it into my head. You can always opt out if you get too annoyed! That is your right of course. Now, I don't think it is wise to go into this cycle of yes it meets , no it doesn't. It does look like the numbers you picked seem to be the general area, however, you are right that there is no specific point, and there seems to be a good reason. I would like to analyse this fact a bit more later, but I want to go through several points before that. But before that I would like to emphasize a point relating to your comment that you can write a program to do such and such. That is why I emphasized in a previous post that all my results are done using one and only one system, I don't get to pick and choose. I only do what is possible as to the system allows me to do, which is relatively very small set of actions. To see my point about the system please cut out the code in my website and replace it with a copy of the code appearing in the thread. run it to see the results in the textbox and see what number comes up. it might take few minutes(10-15). . run it few times and average for even more accuracy. the two particle interacting have a Compton wave of 1822.8885 and sitting at a distance of Bohr radius. 1/(m*alpha). Alpha seems to be nothing more than a probability ratio of hitting the particles directly to kj or f(unaccepted throws). The program is exactly as the previous one with a condition shown. Once confirmed we take more. //insert code here function GraphIt() { var newElement = document.createElement('p'); var L = 1000000; var w=1; var f = 0; var q = 0; var en = 0; var en1 = 0; var edx = 0; var edx1 = 0; var kj = 1000000000; // increase for accuracy var m = 0; var km = 1; var d0 = 1822.888; var d1 = 1822.888; var intr = 1 ; var eqt=0; var rand = new Random(); // create an array 's' and 'l' and initialize all elements to 0 var fr = new Array(); // KM or w*d0 !!!!!! for (var i = 0; i <= km;i++) { fr.push([0,0]); } for ( var m = 0; m <km; m++) { var dist = d0*137.036-0+2*m*intr ; var st1 =(L/2)-(d0*137.036)/2+ -d0 - m*intr; var st0 =(L/2) +(d0*137.036)/2+ 0 + m*intr ; f = 0; f1 = 0; edx = 0; edx1 = 0; en = 0.0; en1=0; ent=0;q=0; for ( var i = 1; i <kj; i++) { // throw random lines var p = d0 * rand.random(); var li = (dist + d0) *rand.random(); var p1 = d1 *rand.random(); var li1 = (dist +d1)* rand.random(); if ((st1 + p1 + li1 > st0 + 0) && (st1 + p1 + li1 < st0 + d0) ) { // if ( st1+p1 + li1 > st0+ p - li) { eqt=eqt+li q=q+1; } } // put random lines through conditions if ( st1+p1 + li1 > st0+ p - li) { // do nothing } else { en = en+(li); f++; en1=en1+li1; } } en = f/en; en1 = f/en1; fr[m][0] = dist; fr[m][1] = en; document.lf.log.value += 1/(q/f)-1+"\n"; } var myChart = new JSChart('chartId', 'line'); myChart.setSize(750,600); myChart.setDataArray(fr, '100' ); myChart.setLineColor('#00AA00', '100'); myChart.setDataArray(fr1, '500'); myChart.setLineColor('#0000ff', '500'); myChart.setDataArray(fr2, '1000'); myChart.setLineColor('#ff0000', '1000'); myChart.setDataArray(fr3, '1500'); myChart.setLineColor('#AA0066', '1500'); myChart.setLineWidth(1); myChart.setTitleColor('#7D7D7D'); myChart.setAxisColor('#9F0505'); myChart.setGridColor('#a4a4a4'); myChart.setAxisValuesColor('#333639'); myChart.setAxisNameColor('#333639'); myChart.setTextPaddingLeft(10); myChart.setAxisPaddingLeft(80) myChart.setAxisNameFontSize(12); myChart.setAxisNameX("Dist"); myChart.setAxisNameY("en"); myChart.setLabelFontSize(8); myChart.setAxisValuesDecimalsY(7); myChart.setIntervalStartX(1500); myChart.setIntervalEndX(7000); myChart.setIntervalEndY(.0016); myChart.setAxisValuesNumberY(100); myChart.setLegendShow(true); myChart.setFlagRadius(6); myChart.setTooltip([5500,'','100']); myChart.draw(); }
  14. A poet once wrote " Live is nothing but agony, I am most surprised of those who want more of it"
  15. Thank you for the long reply and your good observation, That shows that you are carefully examining the results. Of course I say that because I also wrestled with this issue, I was not getting a clear point of intersection. As a matter of fact the curves never meet even at large distances although very close there was no clear criteria as to what the difference should be taken as. Nevertheless, it is also clear that the area we are talking about is significant in the general sense. What I mean is that it is a standard practice to approximate functions for instance by cutting off the higher terms. We do many such approximations when solving engineering or physics problems. Also don't forget that here we are talking about the mass of the electron which has been the untouchable of the standard physics. So any hint of it showing up is very significant, Moreover, it is showing up in a theory in a natural way i.e. without making too many assumptions, just extension of the basic system. To convince you that the area mentioned is significant I show a plot(in the image shown) for the difference in the values for 100 and 1500 for each of the distance of the separation. You can see how the values quickly went down by 97% at the vicinity of the area marked by the red circle. from there on the difference takes a much much more gradual poster. the curve was fitted with a power function using EXCEL and you can see it is almost 1/X^3, a very fast decay before the end of bent. I post the image of the typical curves that is being talked about for the benefits of those who don't what to go and run the program.
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