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Pmfr

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  1. Ghideon, I've readapted the dialogue to the new reality. Here it goes. Is Markl's explanation logically well structured? Please feel free to correct it.
  2. Questions: - Will the Apollos time frame be longer than the Joes? - For how long could the Joes ship hold one without being 'consumed' by the black hole? - FTL is not required, but is it safe to assume that the Apollo's rescue ship will require a faster than average engine tech perhaps? - The black hole is moving toward the Apollos location. Isn't that dangerous for their entire system?
  3. You missed me... Could you write a small narrative example? When you have the time of course.
  4. I don't like the idea of the Apollos using wormhole tech to get to the Joes by the black hole. Some kind of FTL or hyperdrive would be more suitable. for a small spacecraft. It makes more sense in the 'Galileo III' context, the core, that is.
  5. They have all that information in the history records. The ship is a sort of smaller ship hauler (it's called the 'Transcender') . It's hauling the MCC as a separate piece on the outside (like a cargo bin). The Joes cryo pods are located inside the MCC itself. The ship suffers integrity damage. The Apollo's rescue ship grabs the MCC and runs away from the black hole, leaving the 'Transcender' to it's fate. Supposedly it's a special design of ship, equipped for 'high-gravity' hit-and-run scenarios. The black hole alone can handle all the delays. I'm putting the supernova idea on the drawer for now. It is my understanding that a wormhole automatically involves some amount of time travel. I'm more inclined know to leave the wormhole tech to the 'Galileo III's core and have the rescue ship use FTL tech. What do you think?
  6. So, no wormhole in the first place? I'll gladly welcome no time travel paradoxes at all (I also like the black hole idea*), but the Apollos DO have the wormhole tech, so, why not use it? Your reasoning is sound though. This means that I'll have to abolish entirely the Apollo's ability to create extra wormhole routes OUTSIDE of the 'Galileo III', as opposed to the 'Galileo III' creating one with itself as the entry point (just like in the endgame), for its OWN EXCLUSIVE USE (which is one of the 'core's powerful abilities’**, after all). I suppose it makes better sense, but I still feel the need to establish the "nothing can travel back, only forward" pseudo-scientific-sci-fi golden rule, otherwise we could still have time travel paradoxes, like the endgame resulting in the Apollos programming the 'Core' to create the wormhole and traveling back in time to, say... earth!?*** Now, the Apollos rescue spacecraft having a malfunction and being the only cause for them to wait more than the expected doesn't quite convince me. Possible solution: the Apollos simply had no way to know the black hole's category - size / gravitational influence / time affecting ratio -, which means that they would never now how much time they had spent in cryo sleep at the time of the Joes arrival - always ending up in shock (maybe they would have predicted a smaller type of black hole?). With both journeys - to and from the black hole - we're talking about a reaaally long time here - hundreds, thousands of years? What do you think?**** Too bad, I enjoyed the supernova idea and felt that we only needed small tweaks from that point forward, but I gave it quite a bit of thought and deemed your idea to be a better course of action. * It could feel as copycat of" Interstellar" though. ** I'm definitely not abdicating on this one. *** Hmm... πŸ˜… **** I need closure on this one. 😌 I apologize to the others for talking about narrative specifics in this post that were only disclosed in private message with Ghideon, but it's enough to get the idea.
  7. Well, it's crucial if we consider that it's the only way to bring the squad into play. In order to avoid messing up too much with the past, I believe we should implement a sort of pseudo-scientific-sci-fi golden rule: nothing can travel back, only forward. Wormholes are not actually part of any of the gameplay. They are only referred in the introduction (not playable), every time the squad and the Apollos talk about it and in the endgame that culminates with the 'Galileo III' planetoid hyperspace jump. The rest of the assumptions are correct.
  8. You'll see that the narrative is still quite crude - a work in progress - so, no worries. I only ask for a pseudo-scientific-fictional eyesight, just as you did with the supernova idea. The project is still in it's infancy, so it's going to take while. Thank you again.
  9. Ghideon, the idea of the supernova is superb. I like it... a lot. I'm going to make small tweaks here and there and add your idea to my narrative... with your permission, of course. I'm thinking... would you be willing to read what I've written so far and give me a scientific criticizing opinion? I would trust you not to share it with anyone, of course. πŸ™‚ I'd share it by pm. Thank you so much.
  10. I agree, hence the need for help. In the narrative, the wormhole generator is a completely automated system (no operator needed / located in an Apollo's underground facility) that generates the wormhole path and, supposedly, leaves it on for the intended time of travel (while the Apollos sleep). The malfunction is feasible, but having the Joes end up in a wrong location in space and then travel at 'slow' speed to the Apollos conflicts with the the narrative. The thing is that when the Joes go through the wormhole and arrive at the Apollo's system, they are also awaken from their own cryogenic sleep - they don't know were they are. In fact, in my narrative their ship sustains damaged while traversing the wormhole. Ghideon, that's some creative brainstorming right there, exactly what I need. πŸ™‚ This should probably be posted in some sort of story writing forum, but I surely wouldn't have the scientific insight I have here. Any more ideas? 😁
  11. For the sake of simplicity: Not so advanced civilization = Joes Advanced civilization = Apollos The wormhole travel is an analepsis in the game introductory narrative (not playable). The present is as follows: "The Joes arrive at the Apollo's system and find them in cryogenic sleep. The Apollos knew that they had to wait a few years until the Joes arrived, mostly due to the lack of food supplies (given it's peculiar context, can't say more ), going into cryogenic sleep. When the Joes finally arrive at the Apollo's planet, they awake them. At the awake, the Apollos become shocked when they realize that they spent dozens of years in cryo sleep (50 or so, for dramatic purpose). One may assume that the Apollos, being such an advanced civilization, were able to predict the amount of time spent in cryo sleep or even do things in such a way that the Joes would arrive while they were still awake (avoiding the cryo sleep in the first place) - but the idea is just that: the Apollos shock of the time lost and its consequences." So, I know that in sci fi almost anything is permitted, but I want the closest-rational possible explanation, an "Interstellar"-type-of-approach if you will (but inevitably always in the sci fi realm).
  12. Let's elaborate on your example. 3 people: Mark, Peter and Paul Mark remains on earth / Peter goes through the wormhole / Paul is on Alpha Centauri. The year on earth is 2020 / The year on Alpha Centauri is 3030 (4.3 light years away) Conclusion: Peter arrives at Alpha Centauri at 3034.3? Earth is 2024.3?
  13. Your explanation is too complex form me. Can you give me a practical example using my scenario?
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