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aerobert

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  1. How big is the submarine? The size matters lots because you need the Reynolds number (Re) as it will almost certainly go through a transition as it gets faster on the way down and it may not be a steady terminal velocity. Calculate the the section weight (function of air/water in buoyancy tanks), the section buoyancy (Area * density of water), and drag opposing motion (1/2 rho Cd speed^2 * diameter) to estimate the acceleration, You could assume it's significantly longer than wide, so dominated by flow like a long cylinder. Figure 2 on this page is useful: https://www.princeton.edu/~asmits/Bicycle_web/blunt.html If your submarine is relatively short then choose something between cylinder and sphere. Then do a Runge-Kutta time stepping simulation using Newton's second law - integrate to get speed, and depth - all could change with hydrostatic pressure and temperature if you're going deep! I reckon a spreadsheet (Libre Office Calc for example) is good enough for that - that was true for my 1989 course in numerical simulation. Good luck I like sailing - above water - so I may have little idea of what happens below
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