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Daniel M

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  1. Thanks for the response! That is true, gives a bit of perspective on our premise.
  2. This brought laughter to our team, thank you! Thank you for your feedback, while disconnected from reality we hope it will do a good enough job of demonstrating how the solar wind causes the aurorae on earth while also being fun to play. I briefly checked out the South Atlantic Anomaly and I'll look into it more, very interesting but will probably not be used in the project. Thank you both for your time!
  3. Hello, I'm a student working on serious games project and we're focusing on aurorae. Our game revolves around the player engineering a way for the solar wind to reach earth, and thus generating the lights, using extreme simplifications of physics. We wanted the player to use magnets to manipulate the solar wind, and so I have been trying to find out if an enormous human-made magnet could possible change the path of solar wind, or perhaps rather alter the magnetic field extended from the sun and affecting the wind that way.
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