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YaDinghus

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Posts posted by YaDinghus

  1. 3 minutes ago, Ant Sinclair said:

    Obviously your logic is lacking to do so with my last post.

     

    Would you like to know where some serious physics comes into this(Are you watching from beyond the grave Mr Maxwell)?

    Jeeze luoise papa cheeze I may be snarky but I don't outright insult people...

     

    -1

     

    Quote

    A ridiculous combination of numerology and religion, it doesn’t get much more nonsensical than that. You can come up with any result desired with this line of thinking, it is equally asinine as baseless.

    What I should have written from the start

     

    +1

  2. 21 minutes ago, Ant Sinclair said:

    Good day Moontannman,  this shows us that different places have different day lengths.

     

    If one of the Creator's Days is equivalent to 13,000 Earth years,  then the Six Days of Creation would have taken 6(Lord's days) multiplied by 13,000 Earth Years equalling 78,000 years.

    How far back after the "Big Bang" can we see to before what some have called "Hitting the Wall" ie the CMBR - 100,000 years, 90,000 years?  Maybe one day our instrumentation shall allow that to be whittled down to around 80,000 years.

     

    Some interpretations of Prophecy claim that after Judgement Day The Lord Shall spend 1,000 years on Earth with Man;

    1,000(Lord's years) multiplied by 365.24(Lord's days) multiplied by 13,000 Earth years equals 4.74 Billion years - how long until our Star begins to expand and engulf the Inner Solar System??? 

     

    Souds like a great basis to form a cult. Maybe you can sell this idea to people looking for a purpouse in life. I'm sure there are plenty of people out there who will just eat thatup. I for myself can say that I am not hungry for a higher meaning. I'd prefer something more tangible. Like evidence or a clear line of reasoning that I can attack

  3. On 5/30/2018 at 4:00 PM, DrP said:
    On 5/30/2018 at 3:36 PM, Sensei said:

    "better late, than never".. ;)

     

    I was surprised I hadn't heard of it as I did a ChemPhysics degree in the 1990's and they are pretty heavy on the maths. I am surprised I never heard of it doing A-Level maths.

    Our college professors and TA's didn't mention this classification, either. I learned about transcendental numbers from Numberphile on youtube. I guess classifications of numbers just aren't relevant to what physicists and chemists do. 

    @John Kenneth Swinswood Math is full of wonderful relationships. It's really too bad that PBS Studios isn't producing any more of the Infinite Series. 

  4. 4 minutes ago, Moontanman said:

    In science fiction it's best not to agonise about the details... 

    I'm pretty obsessed with details. Insofar this isn't a choice for me. 

     

    2 minutes ago, dimreepr said:

    I imagine you'd deny this joke is to deflect.

    The point is, it doesn't matter how close to reality you get if you've made it up, it's fictional (ask Stan)

    There's no denying it this time. Totally deflecting. 

  5. 26 minutes ago, Moontanman said:
    4 hours ago, YaDinghus said:

    Wait, does this dog have a russian accent? Is he telekinetic and telepathic? Does he wear a CCCP space suit for dogs?

    No, not at all he has an irish accent, he can fly but his power comes from moon light and he always wears a fur coat... 

    Moonlight or moonshine? In case it's the latter, I've got a fresh batch and I'd really like to see a talking flying irish dog in a fur coat. Ok, maybe I'll get that if I just drink my moonshine...

  6. 28 minutes ago, swansont said:

    Physics is interdependent. Once you break it, you end up breaking most of it. 

    So, as I had implied before, one strategy is to not investigate or explain how you break it, or the implications of it, to the extent possible. Because if you try, it will be impossible, since nature doesn't work that way.

    Ok so call it my desire to create a very good illusion of unifying sci with fi...

  7. 48 minutes ago, MarkE said:

    The strong force binds neutrons and protons to create atomic nuclei. Without the strong force to hold protons and neutrons together, positively charged protons would repel each other.

    That's the 6th grade explanation. At very short distances, on the order of magnitude of atomic nuclei, the strong force transmitted by gluons overcomes the electromagnetic repulsion quarks would otherwise experience. That's 12th grade. That there are other flavors than up and down, which make Protons and Neutrons, and that there's a lot more cool wonky stuff going on with Hadrons is college level. Stuff that is impertinent to this thread.

     

    48 minutes ago, MarkE said:

    I was referring to electron decay as in 'decay which involves an electron' (radioactive beta decay). Come on, you knew that this is what I meant.

    Use proper terms. There is an electron decay hypothesis, which is not the weak force driven beta decay. 

    Quote

    Scientists have placed new limits on how often electrons decay into neutrinos and photons, a reaction that—if it occurred—would violate the law of charge conservation.

    from

    https://physics.aps.org/synopsis-for/10.1103/PhysRevLett.115.231802.

     

    Also only indirectly pertinent because it's about another property that is usually conserved, which could be broken if symmetry is broken according to Noether's Theorem.

    48 minutes ago, MarkE said:

    Since electromagnetism seems to be involved with all three forces of nature one way or another, I don't think it's fair to claim that photons can't be the true 'pure' nature of energy. I couldn't find any arguments in advantage of this notion it in the article, the author is only basically saying "It’s not photons, it’s pure energy, because electromagnetism is just one of the three forces", but he doesn't explain why energy by itself has to be something different from electromagnetic radiation.

    Electromagnetism isn't involved in all forces, at least not at the energy levels that we observe. Yes, Quarks carry charge, so do electrons, positrons and anti-Protons. But the only thing that this has to do with the strong force for instance is the range at which one force overpowers the other. Also, not pertinent to this thread. 

    Concernig 'pure energy': It is my opinion that even serious scientists have been mislead by pop culture into believing that there is a fundamental, primary form of energy, and not just an extremely useful and powerful mathematical tool for describing physical processes

  8. 21 minutes ago, swansont said:

    Then you are creating a new set of rules. The primary issue is that they be self-consistent

    That's always the primary issue, unless you are making a deadpool game. But I'm focusing on the issue that the rules not just override but fit into reality as we know it. Some kind of disjunction will have to occur for it to 'work', but I want this to be as small as possible

  9. On 5/29/2018 at 2:49 AM, Moontanman said:

    If you cannot show it then you do not know it. Only what you can provide evidence for is meaningful. I can claim to have a talking dog, if I did would just accept it? 

    Wait, does this dog have a russian accent? Is he telekinetic and telepathic? Does he wear a CCCP space suit for dogs?

    On 5/29/2018 at 2:40 AM, Relinquish said:

    Does anyone with properly working senses ever experience any of these three? I speculate that they don't.

    I'm pretty sure that the Universe evolves (i.e. isn't unchanging), has a structure, which isn't perfectly symmertical. But in the context of whatever you claim, it doesn't mean anything, because you sound like my cat on drugs. 

  10. 14 minutes ago, Sensei said:

    Just a thought. There could be item which player can get (e.g. buy as addition to the app in Google Play Store? ;) ) to skip the all parallel Universes with the wrong physics (in non-deterministic parallel Universes). Pretty precious item.. ;)

     

    No. 100% f2p. 

  11. 17 minutes ago, Sensei said:

    In hypothetical cyclic and perfectly deterministic Universe you could simply always travel to the future Universe, but with slightly offset from current date.

    e.g. hypothetical deterministic Universe has time of life is tu, current time is tnow

    so you travel just in time to t=tnow+tu-100y

    in e.g. 100y introduced offset, your spaceship will be able to travel up to e.g. 99.999 ly distance, with v = ~c. (While crew sleeping etc. without breaking speed of light limit)

    But entire Universe will die, new one will born (looking the same, because it's perfectly deterministic) and will be there waiting for your arrival, once again.. Your spaceship disappeared from now, and appeared 100 ly far away just-in-time.

    In non-deterministic Universe (parallel Universes, multiverse, probabilistic Universe ), such journey could end up in Universe in which nothing you recognize, and everything is strange to you, you have to relearn everything from scratch. It could be quite amusing in the game "oups! We ended up in completely different parallel Universe, with completely different physics!" (that reminds me old '80 years game in which when you wanted to move left, you had to press right, when you wanted to move up, you had to press down button etc.). You could add to this counter counting down, when such unstable Universe will collapse and player has to travel once again from this "hell".. Wrong Universe.. Sorry.. ;)  It could be quite amusing addition..

    ps. Chess analogy: players often play old chessmasters games, that were recorded, remembered in books, but move couple figures back to their original positions on timeline, and try to figure out way to save them from failure. To train their brain.

    ps2. Whatever you will tell in game story, players won't bother much, I am afraid.. They're used to FTL travels, from movies and other games. You need to be innovative to catch their attention.

     

    You need to have good 3D gfx artist, and even better sfx/musician. After making trial/demo version, release it and upload to e.g. Kickstarter and ask people to donate development of project, if they think it's worth it. That depends on quality that you will show to people.

    You can get gfx artist on the street, there are people drawing caricatures of people for cash, and students in artistic universities.

    That's actually pretty awesome. After all, if it's absolutely deterministic, your previous self would have started your journey in a previous cycle of the Universe and take your place in the current cycle. An issue is: where do you hide out to prevent your own destruction? Probably there would be some kind of alert system that wakes you in case of danger. In which case you need some kind of sensor system that is constantly running. Even at miniscule power, this will drain your energy source by the time you wait out the end of your cycle, cause we're talking potentially 10^40+ years. Also, you need to suspend your animation for this time, and 'pumping' entropy out of your system takes energy. I guess since the physics themselves are possible, these are mere details compared to creating unlimited amounts of energy for a warp drive or trying to stabilize a wormhole.

    If the Universe isn't deterministic, I guess you could get the kind of dimensionhopping that is seen on Rick&Morty.

    Thanks for the tip about looking for street and college artists. I have tried working with other people on this, frjebds and family, but they're not really motivated enough to really do anything that doesn't have a paycheck in the foreseeable future

  12. 7 hours ago, MarkE said:

    (such as electron decay)

    Say what? 

     

    7 hours ago, MarkE said:

    Concerning the strong force, this force of nature is carried out between protons and neutrons

    Between quarks, which make up protons and neutrons, and other Hadrons (Wikipedia)

    I don't know how you think this is pertinent to the thread topic, @MarkE

    On Topic: Noether's Theorem states that 

    Quote

    If a system has a continuous symmetry property, then there are corresponding quantities whose values are conserved in time.[4]

    Energy is one of these properties, and since I'm not aware of the relationship of Energy, Mass and Impulse from SR ever being violated, this should hold as well. Energy therefore can be treated as a property of a particle, or a property of a system, which can't be removed or added without changing the rules of the particle or system. Mass, on the other hand, can rather freely be converted into impulse, which happens completely during the annihilation of a particle-antiparticle pair (2 gamma is no mass and only impulse with the same energy each as the particle-antiparticle) or partially in fusion/fission/radioactive decay.

    Why are we discussing this at all?

  13. 11 minutes ago, StringJunky said:

    You entangle two known particles and embed one in each device. You then manipulate the photon or other particle to one of two known values and restore the wave function. This changes the state of the particle at the other end. The mechanism of how this is done is down to you. There has to come a point where the reader has to suspend the real science in SF. There is no such thing as accurate scifi.

    Just found something on entangled atoms in BEC's that return to their equilibrium state after being exposed to sharp magnetic field variations from the University of Georgia that seems promising for the FTL communication method you propose. 

  14. 8 hours ago, Moontanman said:

    This is interesting, probably total BS but it's interesting.

     

    Can't really watch videos while at work. Could you give me a compressed version?

     

    7 hours ago, beecee said:

    OK, here's my speculative hypothetical.....the maximum speed  limit,"c" only applies to massive objects. Perhaps an advanced civilisation may be able to manipulate the Higgs Boson and field which is said to give  matter the property of mass,  to somehow reflect that matter as having zero mass: Just a thought.:P

    Photons have no mass, always travel at c. It would be fast as light travel, which would already be pretty cool, but a civilization that covers a decent portion of the galaxy would necessarily diverge politically

     

    5 hours ago, StringJunky said:

    Einstein-Rosen bridge aka wormholes for travelling and you can spin up  a yarn on FTL communications with entangled devices where it was fictitiously discovered that information can be transferred between entangled particles which work as in binary coding and the wave function can be collapsed and restored gigatimes per second. :) 

    Intriguing. Entangled Particle communications was used in Mass Effect 2, as a method of communicating in real time with the guy who runs Cerberus. Now, I'm aware that we need to break or circumvent the known laws of physics at some point. I know there's a hypothesis that claims every particle in the Universe is entangled, but using this for FTL anything seems quite a reach because if everything is entangled, how do you know which particle to pull to affect another specific particle? Also there's the issue that you're not actually actively controlling which state the wave-function collapses into, just that you make a measurement and this immediately determines the measurement of the entangled particle. Now if you COULD restore the wave function (how?) I could go for a frequency modulation approach where the mere frequency of measurement events encodes a message. On the other hand, if all of this fails, entangled particles would have to be 'produced' somewhere and taken to galactic communication terminals, and could be a scarce trade commodity.

    Concerning wormhole travel: any specifics on the possible mechanism?

     

    6 hours ago, swansont said:

    There is a part of sci-fi that doesn't try and explain the physics it breaks, or only gives it a cursory mention

    The physics shouldn't be so much as explained to the players, but implied by the game mechanics. A smart and interested player should be able to figure out something about it, and not have to rely too much on a suspension of disbelief

  15.  Science fiction often relies on FTL travel and comnunications being a thing. I would like to find an FTL possibility for a game I am programming that stretches what we know about physics as little as possible. I had thought about 'Tachyons', but a friend of mine pointed out that 'Tachyons' are the sci-fi way of saying 'A Wizard did it', so whatever comes up, if it involves Tachyons, it's off the table.

    Alcubierre-White warp drive, no matter how you refine it, requires too much power output even for a Kugelblitz to provide, and I think it still requires some kind of 'negative energy' to create the space dilation behind the vessel, which we don't know how to create. As mentioned before, if you want to make negative energy from Tachyons - clear.

    Worm Holes are another popular method for FTL travel in Sci-Fi, as seen in the Star Gate franchise and in Farscape, for example. If anyone has an idea how you could find, create or even control a wormhole without trampling the physics flowerbed, as long as ot doesn't involve Tachyons, let me hear it!

    I've always been quite a fan of Babylon 5's Hyperspace idea, though I believe it involves Tachyons somewhere. If someone has an idea how to get Tachyons out of Hyperspace, I would be most obliged. 

    Last but not least, there is the concept of a slipstream drive. I haven't ever seen or heard any explanation of how this is supposed to work, just that it's really flashy in Andromeda.

    Ok, there's still whatever Mass Effect is, or what happens in Battlestar Galactica. I could just do it like them and use FTL as a dramatical tool, but sice I want to involve space navigation in the gameplay, I'd better have a concept and a set of rules to go by that aren't completely arbitrary.

     

    Since I'm pretty much alone on this project now, I don't have an idea if the game will ever be published. If it is, I'll post a code here for anyone willing to join in any test phase, and be credited as a scientific advisor. The game will be strictly f2p, no ingame purchases. My only selfish motivation is to have something I can present to potential employers/investors in the gaming industry, because while I'm good at my current job, I don'twant to do it forever

  16. 12 minutes ago, John Cuthber said:
    5 hours ago, YaDinghus said:

    I'd rather wager that the vivid dream is a consequence of the process of dying instead of the cause. Now let us let this thread rest in peace

    I'm fairly sure that the end of a dream- vivid or otherwise would be a consequence of the death of the dreamer, rather than the other way round.

    Obviously the dream - vivid or otherwise - would be over once death has occurred. I was focusing on the dream not causing death, but being a result of the body shutting down permanently, i.e. dying.

    I guess if someone fell asleep in an fMRI machine while it was on and died, we could find out. 

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