Jump to content

lepton_veecee

Members
  • Posts

    8
  • Joined

  • Last visited

Posts posted by lepton_veecee

  1. 1 hour ago, Strange said:

    There are many different algorithms with different performance trade-offs: http://graphics.stanford.edu/courses/cs164-09-spring/Handouts/paper_colldect_survey2.pdf

    An overview here: https://en.m.wikipedia.org/wiki/Collision_detection

    In those algorithms they need the point of collision, but here we don't need any information on points which have collided, we need to know if there is a collision or not.So my thought was as we can test linear equations for existence of non trivial solution, is there any way we can find it for 3d non linear objects

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.