... Alright, but how should i post these over than 10 pages (with figures and formulas) ... here?
So, perhaps the way for it somehow related with a forum post system, but i don't know how. Thank you for saying that, because a lot of people didn't read it for that reason.
Although, I can publish a short version of this theory here (but it will be too unclear; in this case, the full version is needed),
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== Full functionality of the A1 ==
I will summarize how the system will work in the complex
=== 0) Everything in A1 is defined in terms of es-vectors: s = m· t where m is the mass for
the corresponding direction, which determines the "projection" of the internal energy of the
object to the perpendicular (relative to s) direction. This energy is kinetic in nature, which
was converted to internal energy to consider the "perfectly straight" motion of the object (to
avoid the ARM of the direction).
t is the time vector, which is responsible for both classical space and time. The
correspondence to classical space is straightforward, i.e., it is enough to multiply the time
vector by the speed of light (r = c·t ). The correspondence to classical time is more
conditional. In short, the modulus of the time vector corresponds to the time difference of
objects (connected by a vector), but to get the exact value, you need to take into account the
ratio of the masses of these objects (i.e., simply multiply by it).
=== 1a) The es-vector is an invariant (unlike time or mass), as is the whole of A1. Moreover,
A1 is completely relative in terms of parameters, and does not require direct transitions
between reference frames. That is, we can say that it has all the necessary parameters at
once.
=== 1b) Also, the s-vector has classical spatial additivity. That is, if you imagine drawing a
contour in space and it returns to the starting point, the sum of the s-vectors "on the way" will
be zero (s1 + s2 + s3 + … = 0).
=== 1c) In accordance with the homogeneity of classical time and space, the s-vector
varies linearly in time. That is, the first derivative of the es-vector in time is a constant*,
although time itself depends on the point of view (i.e., the analog of the reference frame in
A1). By the way, these descriptions describe both the homogeneity of classical time and
space. * The acceleration of classical space occurs due to changes in mass.
=== 2a) In A1, there is a more specific definition of mass.
Based on this idea of "additional indefinite motion" (AIM), we can define mass more
precisely. Mass is a characteristic of an object's inertia, i.e. how difficult it is to change its
speed. And as a result of AIM, a particle gains additional inertia and energy. To find this
energy, it is enough to find the rms velocity in the perpendicular direction. In this
representation, the particle always moves at the speed of light. The projection (of the speed
of light) on the principal direction will be the classical speed. The projection on the
perpendicular plane will determine the additional inertia. Fig.
This additional "energy" is equal to E0 = m0^2 · u0^2 , where u0^2 is mean square in the
perpendicular plane m0 is the mass corresponding to this direction (different for each).
Moreover, E0 is a constant, the same for all directions and equal:
E0 = m^2 · c^2
where m is the classical rest mass of the particle
Also for geometric reasons: υ^2 + u0^2 = c^2 , υ is the classical velocity (projection on the principal direction)
As you can see, m0 can be determined if we know υ (and E0 ). Note that it is the mass of m0 that is taken into account when determining the es-vector
(the direction of which is the main one). Now the usual mass change with speed is displayed:
u0^2 = c^2 – υ^2
m0^2 = E0 / u0^2 = m^2 · c^2 / u0^2 = m^2 / (1 – υ^2/c^2)
m0 = m / (1 – υ^2/c^2)^1/2
Energy in A1 is responsible for the kinetic energy that has been made internal (thereby increasing the mass). That is, when we
simplify* the trajectory of a particle, we neglect some of its movements, which takes away
some of the kinetic energy. Which, according to energy considerations, is converted into
mass. Here it is the law of conservation of energy (conservation of the sum of internal and
kinetic energy). * for example, to a straight line, to determine the speed *.
Given that these "simplifications" of the trajectory depend on the direction, the mass also
depends. And other considerations described above (about mass).
=== 2b) This leads to an alternative law of energy conservation. The classical law can often
coincide with the law of mass conservation. But here the mass is determined separately for
each direction. In this case, the following product is always conserved:
E0 = m02 · u02 = m2 · c2
(where m is the classical rest mass of the particle)
This product is the same for all directions. And the "conservation" of this product is an
alternative law of energy conservation. As you can see, this total energy E0 in A1 uses only
invariant parameters, so E0 itself will be invariant.
That is, the energy in A1 does not depend on the reference frame or the particle with
respect to which the parameters are taken.
(E0 = m0^2 · u0^2 , where u0^2 is the rms velocity, m0 is the mass corresponding to this direction)
Let me remind you that in the s-vector, the mass is taken for the perpendicular direction
relative to the direction of the s-vector itself. When in the law of conservation of energy, the
mass is taken for the same direction (or plane) as u0^2 (Fig.11).
=== 2c) In fact, when transitions between frames of reference, there is a redistribution of
speed (rms). From the direct speed of υ to the additional u (and the total one is equal to this).
Energy for each direction is also collected, which can be seen from formulas. The fact that in
the energy the square of mass appears A1 is a consequence of the fact that everything is
expressed here in general through the es-vector and conditionally through its derivatives in
time. The square of mass is a reflection of these dimensions. And what about the fact that the
law if not for linear (which contradicts what I said earlier). Then at the base it is linear, just the
very concept of velocity that is shown in it is based on a discrete representation of particles.
Because of this, the law takes on this form (although in fact it is linear).
=== 3a) The effect of additional motion is also important. No matter how hard we try to get to
the center of mass of the system, in practice the "real "* center of mass will be circling around
somewhere. But for some unknown reason, the "law of space" (s1 + s2 + s3 + … = 0) will not
work perfectly. Although the amplitude of these additional oscillations is determined by the
mass.
This effect is not actually chaotic, but rather a consequence of the "oscillations" of the
universe itself. These oscillations are in fact "ordered and organic", not chaotic. Only the
complexity of these fluctuations is difficult to describe with the usual mathematical apparatus,
because they are fluctuations of the whole universe.
=== 3b) In total, all the work in A1 is work with the s-vectors of different systems (and their
intersections), and the definitions of mass and time. But because of this effect, we cannot
exactly match the s-vectors (i.e., the end of one with the end of the other). As a result, we
know the s-vectors between objects, but we cannot know exactly between which objects they
are drawn. That is, these objects may not completely coincide as systems of particles (i.e.,
not all particles will coincide).
=== 3c) By the way, it can be noted that, given the linearity of all laws and formulas here, the
whole of A1 is completely analogous in continuous or differential form. It is enough to replace
the mass with its density in the s-vector and then integrate it.
=== 4a) Also, in A1, there is a key possibility of "collapsing" an arbitrary set into a system.
Only in A1, no matter how inaccurate the information is (about the location of particles, their
motion, etc.), there will always be a system (set of elements) for which the s-vector will have
a specific numerical value. This property is evident from the definition of the s-vector.
Moreover, it is important for this property that the description in terms of s-vectors is
complete. This property follows from the following. If our information is approximate, then
when it is expressed in terms of s-vectors, their value will be limited in some region, in the
space A1. In this case, this area can be "collapsed", i.e., the value of the s-vector for the
system corresponding to this area can be determined. This will be the value of the s-vector
for the center of mass of this system, i.e., as if for the "center of mass of our inaccurate
information". Logically, it will have a specific value.
=== 4b) By the way, all prerates in A1 do not have to be real numbers. All formulas and
reasoning are valid for any type of number. That is, they can be complex numbers, etc. (i.e.
numbers of the next order of complexity after the complex one).
=== 5a) One more thing about the center of mass. As you might have noticed, its definition
(m1 T1 + m2 T2 + m3 T3 + … = 0; (T1)^2 = (T2)^2 = (T3)^2 <=> |T1| = |T2| = |T3| = T ) may not give solutions
for a large number of particles. That is, for two particles, one dimension is enough to locate
the center of mass, for three particles, a two-dimensional space will be needed, for 4
particles, three dimensions, and then ... , there will not be enough dimensions. So the point is
that these restrictions are for a really significant T, and it can be any (complex, etc.).
=== 5b) Now about force interactions and acceleration. And here, it turns out, there is no
need to introduce something new to describe it. The acceleration (and, accordingly, the force)
is a consequence of the change in the mass of the particle. That is, as I said, the s-vector
snakes linearly. And if the mass does not change, then the time vector will change linearly as
well (I remind you that we are talking about the acceleration of the classical r = c·t ). But when
the mass of the particle changes, the time vector will not change linearly. This directly
determines the acceleration.
=== 5c) To describe this acceleration, it is enough to use only a part of the object's mass in
the es-vectors (s = m· t ; Δs = Δm· t). Then you can split each object into parts. Now we will
have several systems with their own centers of mass (Fig. 10). Let's assume that everything
in the refined model is linear (es-vectors, motion of the centers of mass). Then if the centers 2
and 3 move relative to each other, there will be a redistribution of masses in the simplified
model (due to the averaging of masses, because the mass will be shifted to one of the
particles). And, accordingly, acceleration in the simplified model. Although in the refined
model everything was linear. That is such a breakdown can be used to define force
interactions, while still maintaining linear motion of the es vectors and everything else.
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Just a reminder that this is only the short version. The full version is on the file (and, probably, it is better to read it first)
Ghideon, I apologize for the delayed response,
The thing is that I distinguish between two concepts related to the speed of light.
The first is photons. Of course, I did not mean that they do not exist.
I only meant that a photon (like any other object) cannot have completely zero mass. But it can be as small as possible (which corresponds to reality).
It's just that if we take into account the conservation law in A1, the complete zeroing of mass will lead to the zeroing of u0 (which cannot happen in AIM). The same law shows that when the rest mass tends to zero (and therefore u0), the translational velocity v will tend to the speed of light (which corresponds to the photon)
And the second (which you asked about) is the phenomenon of the motion of the boundary of each particle at the speed of light. This is a mathematical boundary in the form of a sphere with a particle in the center. On this boundary, the mass density tends to zero, which corresponds to the definition of "boundary". And accordingly, its speed tends to c.
In fact, the first concept corresponds to ordinary light, which literally glows. It is a more conditional concept, so it depends on the "appearance" (color, etc.) of the luminous object. Therefore, it is formed in a less uniform (discrete) way, i.e. by photons, as particles.
And secondly, it corresponds to the concept of light as a speed of information transmission. It is not formed by photons and is not discrete. But it is responsible for the movement of that "boundary" and, accordingly, the exchange of information between particles (for example, about their existence, time delay, and mutual placement). It is also responsible for the relationship between time and space and their homogeneity. That is, with homogeneous time, space is formed so that the "boundary" is spherical.
* Note that only the "boundary" can have a velocity equal to c, and not just be moving towards it (photons). Of course, given the presence of other particles, this boundary is not directly "visible". But given the linearity of A1, its position is still determinable.
I hope I have answered your question. (You probably meant that I should have derived the photoelectric effect in a different way).
...a lot of text, but it's just not in the file.