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netopatineto

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  • Favorite Area of Science
    physics, rheology, computer, artificial intelligence

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  1. Wow that's an answer! thanks a lot for your detailed advice. So glad to have joined this forum.
  2. Hello, scienceforums.net In an effort to quit using my expensive laptop exclusively for video games, I want to replace said hobby with a healthier one. I would like to practice with any software, that once mastered, would yield any kind of profit (economic, artistic, anything that rewards me for my well spent time). I was thinking about multivariable statistics, or mechanical simulations (SAS and ANSYS respectively) but I am just in my freshmen year of Mechatronics engineering (No Vectorial Calculus, Differential equations math courses taken yet). I am not patient with art, but I am willing to learn 3D rendering software if recommended. I love the TV Show "Bones", because of all the scientific equipment (and software) they use and because of the logic that almost every character uses in their reasoning. I am thinking crime scene rendering, physics simulator, remodeling, etc.. On the other hand, I suspect the best way to practice logic is by programming unless somebody thinks otherwise (?). My goal is to become a scientist so I would like to start gathering tools that could help me get at a higher level of expertise. If I were to study a programming language, I would like to focus on Artificial Intelligence, I believe OpenCL is a programming language to teach cameras to identify objects (?). Also I kinda like teaching stuff once I understood and liked a topic, any software to animate and produce educative content? Thank you a lot beforehand
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