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Do you have Maya or 3DsMax?....or pick up a book cuz they have all the primitive geometries in there like. Then you can fiddle iwth the parameters and count them.

V1

Sphere®

Cube(x)

V2

Cyclinder(r,h)

Cone(r,h)

N-sidedPolygon(N,r)

V3-V4

retanguloid??(x,y,z)

Ellipsodial(r1,r2,r3)

Splines(eg...B cubic etc)

Nurbs

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