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Posts posted by khaled
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**deleted**
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they use Action Script, which is compiled into a bytecode run by Flash Player, which has access to Facebook API, Computer Camera, Microphone, Keyboard, and Mouse
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Your questions are very simple and easy to solve ...
question a talks about the case of having a graph made of two sub-graphs which are only connected through 1 edge, where nodes on its sides are considered critical
question b is not simple, but to find that critical node, you have to go over all nodes in the graph, then check if there exist a circuit,
then it's part of a cycle, and breaking it won't disjoint any sub-graph in that graph by removing this node
note: you have to check for all edges connected to every node, if there exist a node that has no circuit, then it's a critical node
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Suffix Tree can be optimized for that purpose.
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I don't have much insight on Software Engineering, but Social Networks seem prominent.
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Yes, but it is much more about programming rather then games.
That's a misconcept, they code more, but if it's just programming then the result won't be a game
Game development is the highest level of user experience (check User Experience Design)
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You know about Everything from nothing theory,
given that we have a quantum creation operator and annihilation operator:
1. when a matter crash into its anti-matter, they annihilate .. resulting in energy
2. when a creation operator is activated, energy is consumed to create matter and anti-matter
When all matter sums up, we get Zero, because for every matter there is anti-matter .. this is symmetry
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I also add .. that in game development, there're several things important to learn:
- Object Oriented Theory
- Trigger-Event Model
- User Experience Design
- Artificial Intelligence: Intelligent Search
- Knowledge over end-user systems & devices (Mac, Linux, Windows, iOS, Android .. Desktop, PC, Laptop, Tablet, Smart Phone, Mobile)
.. good luck
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Remember, it doesn't matter if you program with C++ or Java .. if you learn one high level Programming language well, you will realize that all high-level programming languages seem similar
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doing them in parallel is like two different people use each of these algorithms
I think you should consider both of them in Analysis, to create a hybrid algorithm that consider the cons of both
The only way using two different algorithms for an optimal solution, is to use two algorithms that for certain one of them is going to draw the short straw
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If you are not good at Programming .. there are other options, such as Creating this application using Microsoft Access, or buy the really-cheap Easy ERP software
If you want the Programming choice, then here are elements you should consider:
- Data Storage: Local or Online Database
- Query Processing
- Routine Procedures
- Produce Reports
- Data Backup
- Printer Support
- Email Support
- Statistical Analysis
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I mean can we really write an algorithm to define life?
By definition, no .. we cannot build an algorithm that represent life, but we can model life to some extent
Check: Mathematical Modeling & Simulation
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It's very simple actually, It's known as the RE-NFA Mapping
Here are online slides: SlideShare:RE to NFA
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Graph matching is a well known graph problem,
The problem can be solved by different methods ..
the optimal solution is known as the maximum matching,
Theory: Graph Matching
A good algorithm is Blossom Algorithm that utilize Augmentation\Orientation
Time Complexity of Blossom Algorithm: [math]O({V}^{2.376})[/math]
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If there exist a real hotel that employs Cloud System .. then you can live in the hotel, you have an apartment,
but you don't actually have a fixed private space for you in the hotel
What actually happens is that hotel spaces are considered as a virtual resource, so based on your contract,
you may acquire a space as you're allowed to for given time, but in different place every time,
and your storage is brought to you every time from the shared storage facility
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On the political system side, Cloud Systems are similar to Communism
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you can read any file in C, what matters is how you process data stored inside it
.. you probably need a library that can handle that type of files
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If you want to play PlayStation 2 games .. buy a PlayStation 2
Game Console have higher graphical processing capabilities, & CPU enhanced for games, using an emulator will be an overkill
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Recently, there is C++ 11 .. which have new specs & support, check: Wikipedia:C++ 11
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To remove\free an object that reserve memory in Java, you need to release all of its references
Example:
// reference A points at a new object Object A = new Object ( ); // reference B points at the same object Object B = A; // release reference A A = null; // the object is still in memory B = null; // now garbage collector will free the object
Another example:
class Node { public int data; public Node next; public Node (int d, Node n) { data = d; next = n; } } class DS { Node head = null; public void push (int d) { head = new Node (d, head); } public int pop () { int t = head.data; head = head.next; return (t); } // free the first reference of the chain // and chained objects will be removed // in a sequential order public reset () { head = null; } }
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Yes. Unfortunately. They don't have enough screen-stamps to display info accessories. But these inventor geniuses might develop such a miraculous technology in... I'm guessing roughly 8 years, don't you think?
Incorrect. They need a Frisbee saucer, to throw in the park. And they should read some books too. Books are a necessity!
Crazy Fact:
Did you know that touch screens don't have pointer-mice? Therefore, some say that mouse-over tips are invalid on touch screens. I know, it defies almost all logic. Who would think that, idiots?
Oh and, I just want you to know that Steve Jobs, that guy who designed all of the micro potato-chips inside your iPad, was a crazy smart genius! He invented electricity, and Albert Einstein got the idea for quantum physics from him.
Let me think, were you drunk when you wrote this ?!
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The answer is no, if you intend to build a software for a touch screen, you need that technology specific API
Every touch screen technology\framework has an API that specify types of unique touch sequence known as gestures
For example consider developing a game on iPhone, or a game for XBox Kinect, or an app for smart board .. they totally have different standards, gestures, and API regulation
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Media compression, such as Photo, Video, and Sound or Speech Compression is a lossy compression, where details get lost
usually they use probabilistic or statistical-machine-learning algorithms, to compress & de-compress
Speech Compression Using Linear Predictive Coding
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There are two methods for that,
1. use URI mapping through the Web Server or the Framework, for example in Java Server, you have web.xml
2. using File System hierarchy, Where under your web root folder, every page is a folder (not a page)
named as a page, under that folder is a single page named home.xxx
http://www.scienceforums.net = http://www.scienceforums.net/home.php
.. / a / b / c = .. a / b / c / home.xxx
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It's DirectX 11 now and Shader Model 5.0 using HLSL, so nothing has really changed. 3D Gaming engines with integrated game editors have been publicly available since the late 90's, commercially available since the early 90's, and pretty much since the advent of DirectX.
I am personally a fan of the Source Engine. I would have dug deeper into Cry but they hadn't made their newest engine publicly accessible when I had last looked--this has changed. I don't see having a built in asset editor, aside from world map editor, as being beneficial. XSI is an amazing product and most game engines will not release anything even remotely as competent.
I will probably have the opportunity to Co-Op with EA Blackbox, EA Burnaby, or Vivendi's Radical while I am completing my bachelors degree. I already have a game design diploma from VFS and a previous portfolio, which I should update. I am rather curious what sort of feedback the OP was looking for?
You can build XBox games using XNA with DirectX
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help in selecting a good hash function
in Computer Science
Posted · Edited by khaled
there are 3 things you have to check:
1. format of keys: String, Integer, ..
2. hash function: compatible with the keys
3. hash table size: depends on 3 things:
a. hash function
b. dataset size
c. optimization factor (can be constant, or a function f(n) where n is the dataset-size)