can't_think_of_a_name

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Posts posted by can't_think_of_a_name


Ignore the post right ahead of this.
So what your saying is the Lorentz transform doesn't change form a stationary frame to another stationary frame?
It seems like you have to start with L = L'/gamma in whatever reference frame you are in. Why can't you start with L' = L gamma?
Does the Galilean transform still work in special relativity in changing from Bob's stationary frame to Alice stationary frame? What is now confusing me is why the speeds in Bob's frame doesn't go from .983c to Alice frame .0983. is this where I use Einstein velocity addition formula0 
I have come up with an idea. Without going into too much detail the idea is to rent products in your area. I would create a mobile app. People would rent the product. Each transaction I would make money off of. The problem I am having is how would I confirm the transaction went through and confirm the product was returned?
Also I know the basics of coding but never made a mobile app or anything really. I was thinking of starting off as an apple app but eventually developing for android. Is there a way develop for both android and apple?One problem is copycats could easily be created. Do you think the best way to avoid copycats is to get funding, assuming I could get? The app couldn't really be used until after covid is cured so it is far off.
Also how do you build an app that doesn't crash when it has too much traffic? Is it very hard to get funding? I am also planning on partnering with someone I assume I should pick someone in the same city.
Hopefully I didn't give away the idea.
Does anyone know any good languages to create it in?
I just realized this could go in computer science area.
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So what your saying is the Lorentz transform doesn't change from a stationary frame to another stationary frame?
It goes from stationary object to moving object,
but the moving object doesn't become stationary it stays moving. This always works from moving object to stationary object.
Does the Galilean transform still work in special relativity in changing from Bob's stationary frame to Alice stationary frame ? What is now confusing me is why the speeds in Bob's frame doesn't go from .983c to Alice frame .983c. Is this where I use Einstein velocity addition formula?0 
I uploaded a picture just to make this clear for me. I think I got the correct answer.
But I have 1 question. L = 4.93 in Bob's frame. In Alice frame L' = 4.93. Therefore I apply Length contraction. L = L' / gamma. This makes L = .82.
Why doesn't L' in Bob's frame become L = 29.58 in Alice's frame?
I know moving objects are smaller from a stationary observer.
But isn't stationary object bigger for a moving observer?
I apologize if this repetitive.Ignore this picture below.
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I Calculate the length for Alice in Alice's frame I get d = vt
Then I calculate d = vt = (.986c)(5 years) = 4.93 LY. Alice sees the planets moving so I go L=L'/gamma. 4.93/5 = 0.986 LYThe part that was confusing me is the difference between d = vt and L=L'/y. I thought d = vt and L=L'/y are the same. How are they different?
Thanksgamma should be 6 but ignore that just go with 5.
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No. If I am not mistaken there length needs to be the same to maintain symmetry for stationary Bob and stationary Alice. So how do I switch frames? Just to confirm L_stationary = L_moving / gamma. That doesn't switch frames? I assume the problem is the  sign.
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Maybe I am just really confused but I have Bob's frame and Alice's frame. In Bob's frame I have Bob who is stationary and Alice who is moving. In Alice's frame I have Alice who is stationary and Bob who is moving in the opposite direction. Length contraction deals with either Bob's frame or Alice frame but it doesn't switch from Alice's stationary frame to Bob's stationary frame.
To answer your question exactly "Alice in Bob's frame" I just mean Alice is moving and Bob is stationary.0 
In my first post I just want to confirm length contraction in special relativity at a later date I will post my entire summary of special relativity. It is a work in progress.
I travel to a planet from earth it takes 5 years.
Bob is located on earth. Alice is moving at v = .986c on a spaceship to the other planet.
If I want to know the length for Bob in Bob's frame d= vt = (.986c)(5 years) = 4.93 LY
If I want to know the length for Alice in Bob's frame. L = L'/ gamma = L' = (L) (gamma) = L' = (4.93)(5 years) = 29.58 LY
If I want to switch velocity I use Einstein''s velocity addition formula and I get .986c for planet earth and the other planet.
My main question is why time for Alice in Alice's frame = 5 years.
If I am not mistaken.
Then I Calculate the length for Alice in Alice's frame I get d = vt
Then I calculate d = vt = (.986c)(5 years) = 4.93 LY
Then I calculate the length for Bob in Alice's frame . L' = (L) (gamma = 29.58 LYLY.So to summarize I have 2 frames Alice and Bob and 2 measurements in each frame a moving and stationary frame that I need to calculate.
If I made any mistakes please correct me if I didn't then tell me?
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I also have one more question if I have c+t =g. If I want to move g to the left of the = sign. I don't care how pointless this is. I go c+tg = 0?
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Hopefully the last question about basic math. Does √1 = 1^1. Also I can go √1^2 = 1. Are there any other ways to remove a square root?
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1 / Gamma = √ (1  v^2) c^2/ c^2 is the same as
1 / Gamma = √ (c^2  v^2) c^2/ c^2
shouldn't this give c / Gamma = √ 1  v^2 if I do it my way. Or is that just not how algebra works?
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I apologize for asking basic question I guess when I was originally in school either I didn't pay attention or wasn't taught properly. I assume the former but I can't be certain. I appreciate the help on basic questions.
why is this wrong?Gamma = 1 / √ (1)  v^2 / c^2 =
1 / Gamma = √ 1  v^2 c^2/ c^2 =
c / Gamma = √ 1  v^2 +v^2 =
c + v / gamma = √ 1 =
switch the c + v to v + c =
v + c / gamma = √ 1=
v + c / gamma = √ 1 =
v + c gamma / gamma = √ 1 (gamma^2) =
v + c c = √ gamma^2 =
v = √ gamma^2  c
or
1 / Gamma  c^2 = √ 1  v^2 / c^2  c^2 =
1 / Gamma  c^2 = √ 1  v^2 =
1 + v / Gamma  c = √ 1  v^2 + v^2 =
1 +v / Gamma  c = √ 1 =switch the 1+ v to v + 1 =
v + 1 / gamma  c = √ 1=
v + 1 gamma / gamma  c = √ 1 (gamma) =
(v + 1) c /  c = √ gamma c^2 =
 (v+1) = √ gamma c^2 =
v 1 = gamma c^2 =
v = √ gamma^2  c^2 + 1^2 =
 v /  = √ gamma^2  c^2 + 1^2/  =
v = √ gamma^2  c^2 + 1^2 /  =
v = √ gamma^2 + c^2  1^2
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Okay I am not sure if this is good or bad answer. Worst case scenario the universe does repeat. I Imagine I have pattern red green blue. This pattern repeats red green blue infinitely many times. I can either view the pattern as infinite or finite. Do I really need to count the additional red green blue or can I just view it as one pattern.
Just to make it clear
red green blue (happens once)
red green blue (happens infinite times)
I don't need any more information to know the pattern. Its like saying what is the number 1 is it 2/2/2/2 infinite times it doesn't add any information.
Of course you can view it as an overly complex infinite pattern or you can view it as happening once. It reminds me of the glass half full half empty. It depends on your perceptive. I wasn't really going for the positive or negative outlook I was just saying both are correct but you can choose how to view it.I apologize if this is a horrible answer. I am no way saying the universe repeats. Feel free to delete this answer if it sucks.
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x^2 +1 +1/k if I move the k to the right hand of the = sign first it can't be zero because k/0.
x^2 +1 +1/k if I move the +1 to the right hand of the = sign first it can't be 1 because that would make 0.
So what is it 0 or 1?
I probably just made a simple math mistake I apologize if this is a stupid question.
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I know I got v = gamma/c. Like stated earlier why does b= v/c give a different answer. I was solving a problem problem 3 A. I used V = c/gamma but they want b = c/v. This confuses me why does one works and not the other? I guess I really didn't explain this well. In my course they never explain the difference. If the link doesn't work I will post the question.
From here https://d3c33hcgiwev3.cloudfront.net/_d37cb29a797de375eb7866e695098a79_Wk7_problemsetsolutions.pdf?Expires=1603756800&Signature=SUmoIwTy2VAIs1CfSGO~F7C3BD7lIJKyMQJuedeO4RUqiCeo9HTLJk50r~oKjI6pAFoaSG5pPu3FRHuPiNizcGdd6EdCj4Eer1tU4BqbIBsdzW0WjLXxR8E~5gZx3LDteO6L4ruR80eOQi1EzUdBj8Z9lnXJ6kQuj1fHpJGik_&KeyPairId=APKAJLTNE6QMUY6HBC5A0 
6 hours ago, swansont said:Could you be more specific? I don't see a use of the reciprocal for speed. I see a reciprocal for gamma mentioned, which they call alpha. Is that what you're referring to? The only mention of "reciprocal" is in this context.
I start with gamma.
The part that confuses me is that I want velocity = , from gamma . I get v = c/gamma.(I could have made a math mistake.) It never says I need B = v/c. I know B isn't the correct symbol I am just using it here.0 
Thanks for the prompt responses.
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36 minutes ago, joigus said:Not really. Not in general. You might get lucky and pull it off in particular examples. For example, consider the (nonlinear) system:
x2−y2=ax+y=bAnd assume,
b≠0The first equation is nonlinear, because it involves powers of x and y different from 1. But you could use the second one to substitute x+y in,
x2−y2=(x+y)(x−y)and get to the linear system,
x−y=abx+y=bwhich can be solved by Gauss (by adding and subtracting both eqs.) to get,
2x=b+ab2y=b−abSo that,
x=b2+a2by=b2−a2bThat's the problem with nonlinear equations. Each one is different.
Does this imply a computer can't solve non linear equations?
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32 minutes ago, joigus said:Absolutely not. Gauss elimination is for linear equations; GR is highly nonlinear.
This math is beyond my understanding at this point but shouldn't this make it quite easy to solve to nonlinear equations?
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On 9/11/2020 at 5:56 PM, joigus said:Where you write y, it should be (in standard notation),
γ=11−v2/c2−−−−−−−−√Then you would have,
1−v2/c2−−−−−−−−√t′=t−vx/c21−v2/c2−−−−−−−−√x′=x−vtIt's Gauss reduction of linear equations from here quite straightforwardly. If you need more clues, tell me.
Edit: Maybe Gauss elimination is a more familiar name...
This post was made a while ago but I have quick followup question. Can gauss elimination or something similar be used in general relativity. I am not the greatest at solving equation like stated above.
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https://en.wikipedia.org/wiki/Lorentz_factor
Just scroll a tiny bit to find what I am referring to.
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By L' I just mean L prime. I may have worded the title badly. Does the Lv/c^2 = L' ? Or can Lv/c^2 = L?
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app question
in The Lounge
Posted · Edited by can't_think_of_a_name
Do you know the name of the store or apps so I could see what they are doing? Also sensors are expensive. I was thinking everyone who uses the app has a phone. So each phone would have a code that uses something like Bluetooth or NFC and send out a random generated code that isn't ever reused. During the rental of the item the code would be registered and the return would be registered. But this relies on good faith. Most people will follow good faith but a percentage won't. A friend suggested a rating system. I guess you could ban people below a certain star. But would that work?
Well I can think of a few ways around that. 1 only make money on the advertising on the platform. Can you make money off of that? 2 at a later date create an subscription fee. I assume you could create a subscription fee at a earlier date but would that work? 3 create a retail store front where everything is stored. I don't like 3. Is there anyway people would be okay with fees without cutting out the middle man as in me. Thoughts?